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Is exact pathing possible?


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No, there isn't a special Command planned for that. There would have to be specific ones for specific speeds, and that's just not feasible. Plus, there is no way to have this sort of literal behavior anyway. Players would undoubtedly make waypoints that joined up intersecting impassible or very negative terrain. So the pathfinding routines would have to be allowed to kick in anyway, which means that effectively a specific interface for "exact path" isn't any different than what is in the game now.

Steve

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