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TCP/IP Game Problem


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I've just bought Combat Mission Anthology and my friend and I are trying to play via the net. We get connected no problem then after about 10-15 mins the game kicks my friend off. Any ideas what this can be? He has disabled all his firewall stuff

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Which particular CM title are you two playing ? What type of connection (dial-up, DSL, Cable, etc.) do you and your friend have ? Who is 'hosting' the game (the person that has to provide an IP address for the other to connect to) ? Is there a particular spot in the game that this happens (i.e. - during downloading of the turn, etc.) ?

CMBO has a problem with 'captured crews' that will cause a disconnect for the receiving player (the one that is receiving the computed turn) when a crew is captured that turn. CMBB and CMAK do not have this problem, though people have complained of disconnects. There doesn't seem to be any commonality to the problem and it may not be CM's fault.

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