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PBEM is still broken in 1.07


GSX

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Originally posted by Steiner14:

@Kwazy Dog,

a simple solution to avoid that could be, that Charles implements a file-compression, or a simple CRC-calculation and check. In case the file changed somehow, the game could inform the player, instead to load and play back nonauthentic gamefiles.

Hi steiner. Actually Charles already compresses the files so there is really little use in zipping them (I dont bother myself anymore, I was doing it out of habit more than anything). Some sort of check may be possible though.

Dan

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