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Buggy multiplayer

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There something wrong with TCP/IP. From my experience host seems ok but guest is having multiple bugs like infantry not dismounting and generally not following orders, strykers disappearing while passengers stay behind hovering in mid air, invisible small arms and occasional laggy performance. I have tried it as host and guest on the interent and LAN as well.

Anyone else experiencing these problems?

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As guest in a multiplayer battle I also experienced Infantry refusing to dismount strykers.

They were on a reverse slope and were asked to dismount. They wouldnt not for at least 5 minutes. 2 separate strykers 1 with Infantry the other with leader and mg squads.

Eventually they did dismount in rapid sucession 5 or more minutes after order.

The Strykers did not want to respond to any orders either during this time.

Whether this is "order overload" or not I cant say. Is it possible that a residual move for the Strykers isnt allowing the Infantry to disembark?

As soon as the Strykers started to respond the Infantry disembarked.

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