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A couple of bugs


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- When I play QBs with the maps that the QB group made, I noticed that the game doesn't stop after all my troops are destroyed (and I mean to the very last man). I don't know whether it's specific to these QB maps or QBs in general.

- In the first mission of the campaign, I ordered a MG team to take position in the rubble near the high way. Before I the movement ended I also issued a fire order. Instead of staying put, the MG decided to run forward (like 100m).

- Javelin launches inside a building? Is this possible?

[ September 21, 2007, 03:13 PM: Message edited by: stikkypixie ]

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The map is the map. Any QB map that works is predicated on Five things:

1. Type of Action...Attack or Meeting Engagement

2. Type of Map ...City, Hills, Rough, ect

3. Size of Map ....

4. Objectives...Where to attack or defend

5. Plans...How to attack or defend

The Issue you raise is not covered by any of these but is covered by the AI selection of Parameter points...the casualties and damage ratios to either side. So Bug it may well be

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