Nick06 Posted September 4, 2006 Share Posted September 4, 2006 Hey, DT is in the future so why not give some of the more advanced tanks Forcefields. I mean why not? Link to comment Share on other sites More sharing options...
Alexander SquidLord Williams Posted September 5, 2006 Share Posted September 5, 2006 Mainly because it doesn't fit the backstory as far as I can tell. Plus ... they're kind of boring. You want a vehicle with more armour? We can do that, and even handwave it away as nano-aligned iridium crystaline composite. Aside from a cool FX when its hit until something goes through, what does a non-local force effect grant? (I might accept "it fries infantry on contact!" as a useful side-effect, but I'd rather have surface-mount milimetric-radar-triggered frag detonators on the sides of AFVs for that; it truly fits the retro-tech feel and appearance of the DT vehicle designs.) Link to comment Share on other sites More sharing options...
Nick06 Posted September 5, 2006 Author Share Posted September 5, 2006 Well it may not fit the story-line... Okay it really doesn't fit the story-line... My second idea was to have a deployable force field post. they could not be picked up by sensors but the would have a low distance. two force field posts would have to be next to each-other for the force field to work. infantry would not be harmed if the ran in to it. weaker bullets would not be able to penetrate the field nor would ion beams. basically it would be easily deployed hard to find and easy to destroy. Pretty balanced and not to high tech. Link to comment Share on other sites More sharing options...
Alexander SquidLord Williams Posted September 5, 2006 Share Posted September 5, 2006 Well, as far as I can see, it'd be hard to deploy within effect distance, and with the ranges of things in DT, it'd be hard to get much use out of it. Either things end-run it, or they fire over it. So, let's go back to base concepts: What do you want its purpose to be? If its movement interdiction, there's the discussion of Defensive Emplacements in the "Chaos vs Order" thread. What hasn't been discussed is an anti-ion effect base. Heavier physical rounds are taken out by ion-beam towers, so those are somewhat covered already. Maybe what we need is some kind of aerosol or sandcaster that only interdicts ions? On further consideration, it might suffice to have smoke interdict ion beams and give the Mercury a smaller, more tactical smoke delivery like other Deployables. Link to comment Share on other sites More sharing options...
Bonxa Posted September 6, 2006 Share Posted September 6, 2006 A strong magnetic field should be enough to deflect an ion beam (and that's not SF). Would be a nice optical effect (but perhaps tough on the computers) to see the ionbeams curl away. Link to comment Share on other sites More sharing options...
Nick06 Posted September 6, 2006 Author Share Posted September 6, 2006 Well i don't know if people would like them, or if they would be affective at all. I guess it would have to be up to the host of the match. there would be a slider in the control area or something. I think it would have to be up to the people... Link to comment Share on other sites More sharing options...
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