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Movement AI Issues


Robear

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I've played the first scenario (Archipelagoes) and

I'm enjoying the game. However, I noticed that

after I gave the two other vehicles orders to move

across a bridge to an island, when they got there

they were engaged by a unit. In reacting, one

somehow broadsided the other, and they started

flailing around stuck together. I had to jump into

one to seperate them.

After that, they would not go where I ordered them.

Eventually I got one moving in the right direction;

the other one turned around and headed back the

way it had come.

Not sure why, just wanted to ask whether there is

still work going on with the movement algorithms.

:) Any other oddities worth knowing about for

a new player?

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