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Disband the "Disband" feature


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I like the disband feature as it allows you to reallocate resources - for a hefty price. This price is 50% or more of a units cost. Sure you can do it, but you better have a good reason.

I should also point out that in SC2 producing units will take time. You can no longer disband a unit and purchase a new unit with the MPPs gained in the same turn.

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I'd keep it for the reasons cited above.

There is film footage from the Russian Civil War of long trenches and thousands of men in sailor uniforms leaving one attacking the opposite line, they're armed with rifles and bayonets like any other soldiers. They just happened to be sailors whose ships were being being stripped of personnel, artillery and other attributes.

The 50% penalty is both realistic and a good reason not to do it, unless absolutely desperate.

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