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Amphibious assaults?


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Can't remember have we already discussed about this so I’ll ask anyway. It is related to very annoying tactic in SC1 when player first must destroy enemy units in coastal hex with lots of air fleet and naval fleet (if he had free hexes for them)to land his units. How this will be solved in SC2?

[ April 26, 2005, 02:40 AM: Message edited by: vveedd ]

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Based on the practical solutions exhibited in SC1, I'm going to venture a statement that a combination of air, sea and amphibious assault, if successful, will cause the occupying unit to retreat. Isn't that the way it occurred in real life? Oh! And one other possibility....those devils in baggy pants may drop in on you also.

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