vveedd Posted April 26, 2005 Share Posted April 26, 2005 Can't remember have we already discussed about this so I’ll ask anyway. It is related to very annoying tactic in SC1 when player first must destroy enemy units in coastal hex with lots of air fleet and naval fleet (if he had free hexes for them)to land his units. How this will be solved in SC2? [ April 26, 2005, 02:40 AM: Message edited by: vveedd ] Link to comment Share on other sites More sharing options...
SeaMonkey Posted April 26, 2005 Share Posted April 26, 2005 There will be retreats in SC2. Link to comment Share on other sites More sharing options...
vveedd Posted April 29, 2005 Author Share Posted April 29, 2005 Ok, but when this retreats will take place? After air and naval attacks only or we will have some other attack options? Link to comment Share on other sites More sharing options...
SeaMonkey Posted April 29, 2005 Share Posted April 29, 2005 Based on the practical solutions exhibited in SC1, I'm going to venture a statement that a combination of air, sea and amphibious assault, if successful, will cause the occupying unit to retreat. Isn't that the way it occurred in real life? Oh! And one other possibility....those devils in baggy pants may drop in on you also. Link to comment Share on other sites More sharing options...
vveedd Posted April 30, 2005 Author Share Posted April 30, 2005 So amphibious units will have attack capability? P.S. Thanks for information’s. Link to comment Share on other sites More sharing options...
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