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A few explanations please...


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Industrial technology: how many production points you get to play with - high tech gives you more points.

Production technology: How many production points it costs to build something - high tech means lower cost

Infrastructure: How many production points it costs to transport by sea of to "operate" (ie strategically move) a unit - high tech = lower cost

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Industrial Technology - you have to consider if it is worth to invest in it or not. Ind Tech modifier applies only to ***national*** resources and NOT to conquered ones. For example Germany would have its IT modifier applied to their default cities and mines and not applied to anything else they conquer - here it wouldn;t be a wise choice to waste mpps to invest in IT since their *national* resource base is pretty low.

For Russia, IT may be a wise choice since their default national resources are far superior to germany's.

For USA it is almost imperative smile.gif

Production Technology - the discounts obtained via PT tech levels apply only to the base cost of the units. The upgrades (infantry tech, anti tank, tank tech, etc) are not discounted - thus investing in PT usually comes second (if you already have high combat techs discovered)

Infrastructure - frankly I never bother with this one - it may be interesting for very long games, I don;t know.

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