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Will the report screen remain the same? Research Report Idea


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Will the report screen remain the same in SC2? I always found it to be a useful gauge of my enemy's strengths (although the AI never used it as such) and proper use of it could help you identify weak areas in an enemy line.

How? If the Allies have 12 fleets and 10 Allied Fleets are spotted or sunk off the coast of Italy it means that only 2 (12-10) are available to prevent a Sea Lion.

Perhaps a new screen in addition to losses - ie Research Reports that shows the number of chits invested by nation. You could only see this report screen if you had Intelligence Tech Level 1 or higher. At intelligence tech level 2 you see the chits broken down by Air Tech (LR and Jets), Land Tech (Armor, Anti-Tank, Infantry), Naval Techs (Anti-Sub, Sub, Radar Guided Guns), General (Intelligence, Infrastructure).

Thus, at Intel Tech 1 you know that Germany has invested 10 chits in research. At Intel Tech 2 you know that 8 of these are invested in Land Warfare research and 2 in Air Warfare research.

For the Allied player this information could be most useful, as it means that the Axis player is not planning a battle for the Atlantic. It would also be most useful to the AI if it was programmed to counter Human tech investments.

Of course, cooperative allies would share access to the Research reports screen. Non-cooperative allies could not share access to this report screen.

You could do a similar screen for Diplomacy Reports. At Intel Tech 1 you see how many Diplomacy chits a country has purchased. At Intel Tech 2 you see the general geographic allocation of these chits: Nordic (Norway, Sweden, Finland, Iceland), Iberia (Spain, Portugal), Eastern Europe (Hungary, Bulgaria, Romania), Middle East (Iraq, Iran, Turkey). At Intel Tech 3 you learn which countries those diplomacy chits were used on.

At Intel Tech 0 you would not know anything about Germany's diplomatic activities.

At Intel Tech 1 you would see that Germany has purchased 2 Diplomacy chits but you can't see how they were used.

At Intel Tech 2 you learn German has invested 2 Diplomatic chits in the Middle East, but not which country those chits were allocated to.

At Intel Tech 3 you learn that Germany is using 2 Diplomacy chits to influence Iraq. A most useful tool for both human and AI players.

If you do not have any tech levels in Intel you may not know your opponent is investing in diplomatic activity until it is too late.

The same idea could be applied to unlocking greater levels of information on Industrial Production. At Intel Tech Level 0 you would see economic information for allied countries. At Intel Tech Level 1 you would know an enemy nation's total base production. At Intel Tech Level 2 you would know how many MPPs a nation is receiving via Merchant shipping (USA to UK) and trade agreements (ie Russia trading with Germany).

Intel Tech Level 1 Report for UK

Industrial Production: 134 MPPs

Merchant Shipping Income: ?

Trade Agreements: ?

Total Production Estimate: 134

Intel Tech Level 2 Report for UK:

Industrial Production: 134 MPPs

Merchant Shipping Income : 100 MPPs

Trade Agreements: 0 MPPs

Total Production Estimate: 234 MPPs

[ March 26, 2005, 03:52 PM: Message edited by: Edwin P. ]

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Intel Tech Level 0 Diplomatic Report for UK

Nordic Countries: ?

Iberia: ?

Eastern Europe: ?

Middle East: ?

Total Diplomatic Activity: ?

-----------------------------------------------

Intel Tech Level 1 Diplomatic Report for UK

Nordic Countries: ?

Iberia: ?

Eastern Europe: ?

Middle East: ?

Total Diplomatic Activity: 2 :cool:

-----------------------------------------------

Intel Tech Level 2 Diplomatic Report for UK:

Nordic Countries: 0

Norway ?

Sweden ?

Finland ?

Iberia: 0

Potugal ?

Spain ?

Vichy France ?

Eastern Europe: 2 :cool:

Hungary ?

Romania ?

Bulgaria ?

Middle East: 0

Turkey ?

Iraq ?

Iran ?

Total Diplomatic Activity: 2

----------------------------------------------

Intel Tech Level 3 Diplomatic Report for UK:

Nordic Countries: 0

Norway: 0

Sweden: 0

Finland: 0

Iberia: 0

Potugal: 0

Spain: 0

Vichy France: 0

Eastern Europe: 2

Hungary: 0

Romania: 0

Bulgaria: 2 :cool:

Middle East: 0

Turkey: 0

Iraq: 0

Iran: 0

Total Diplomatic Activity: 2

AI Benefit: With this system you could give the AI an Intel Tech level such as +1 (Intermediate) Level, +2 (Expert Level), or +3 (Hubert Level). Then the AI could be programmed to counter enemy investments a percentage of the time.

Example: At Intel Tech level 1 if UK invests 2 chits in Diplomacy then 50% AI matches human investment and purchases 2 Diplomacy chits. At Intel Tech level 3 if UK invests 2 chits in Spain then 50% AI invests 2 chits in Spain.

[ March 26, 2005, 04:33 PM: Message edited by: Edwin P. ]

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