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Two questions about network games.


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In my current game against Waltero, we've been plagued by "retrieval error" and "I/O error", whatever these may be. This caused a lot of loading and reloading (when I chose the wrong save to load). Just these two questions:

1. Is it possible to reload a game without disconnecting?

2. When does autosave take place? In games against the AI, the autosave happens at the start of the player turn. In network games there seem te be more autosaves. Anyone knows what triggers it?

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