Little_Black_Devil Posted October 12, 2002 Share Posted October 12, 2002 Its possible I missed something in the manual, but I was wondering; 1)Is there any chance in future patches, that we'll be able to place destroyed, brewed/brewing vehicles within the editor? 2)On a related note (within the editor) - would it be possible to either have a "static" deployment mode, to simulate a vehicle being out of fuel? Perhaps a more expedient alternative, would be to give scenario designers some means to toggle a vehicle's initial deployment as "immobile". I realize, that in the editor, it is possible to "dig in" your tanks, and that will by default make them immobile. However, a tank sitting on a road, out of fuel is not the same as a dug-in tank. Just cause you're outa go-go juice doesn't mean your sillouette just shrunk. In any event, the outa gas "effect" is what I'm after. Anyhow - just wondering. ......and yes.....I've been reading Robert Kershaw's "War Without Garlands" and Peter Tsouras' "Panzers on the Eastern Front" again.... There is a certain battle involving a lone KV-1 I'd LOVE to make into a scenario, which kinda requires a stationary KV-1 and a column of smouldering German trucks. Thanks Link to comment Share on other sites More sharing options...
flammenwerfer Posted October 12, 2002 Share Posted October 12, 2002 Check out The Iron Roadblock, on the cmbb CD. Link to comment Share on other sites More sharing options...
Little_Black_Devil Posted October 12, 2002 Author Share Posted October 12, 2002 Hey, that was a pretty cool scenario!! Link to comment Share on other sites More sharing options...
Michael Dorosh Posted October 12, 2002 Share Posted October 12, 2002 If you place a tank on the map, then go into the editor and put rough or rubble terrain etc. where that tank is, it will render it immobile...not elegant, but a bit of a workaround. Link to comment Share on other sites More sharing options...
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