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Battlefront is now Slitherine ×

End battle


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I wonder why the end of a battle can only be determined by the number of turns. Wouldn't it make more sense - or even be good alternative - to use other events, for example a specific % of casualties, or the general moral? Yes, I know, the battle ends when the moral falls below ~15%. But I guess to preset this number or even the casualties would be relative easy to realize, it's a simple calculation.

I guess this would be realisitic, too. A victory at all costs is not always wanted.

The troops don't always stay on the battlefield until they are nearly worn down.

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