Gordon Posted November 4, 2002 Share Posted November 4, 2002 No, I'm sorry to say that this isn't the announcement of CMMOS support on Macintosh. I'd like to know if anyone has tried running CMMOS under Virtual PC on a Mac? We now return you to your regularly scheduled kvetching and whining. Thanks, Gordon Link to comment Share on other sites More sharing options...
Pzman Posted November 4, 2002 Share Posted November 4, 2002 I have had it running on VPC. I don't know how well it works though. As CMBO didn't even work under VPC, I never tired to do anything other than install it. [ November 03, 2002, 07:10 PM: Message edited by: Panzerman ] Link to comment Share on other sites More sharing options...
Gordon Posted November 4, 2002 Author Share Posted November 4, 2002 Hmmm. Well now that Macs use BMP and WAV files, we might want to retry that experiment. Gordon Link to comment Share on other sites More sharing options...
pixelflesh Posted November 4, 2002 Share Posted November 4, 2002 Unfortunately even the newest version of VPC (5) cannot handle even a mid-range processor intensive game adequately. It has never been designed for gaming and is not a viable solution for such, I have certainly tried! :mad: I would be happy to test if I knew it could handle anything over a game of pong or solitaire Which leads me to state that as an ardent Mac user and CM player/modslut, if CMMOS is not going to ported I can live with that, however, please release the mods in "plain-packs" for us! I cannot wait to add these to my game, "highly anticipated" is an understatement, I MUST have at them, and SOON! Thanks for the hard work and addressing concern for the Mac CM community. Link to comment Share on other sites More sharing options...
pixelflesh Posted November 4, 2002 Share Posted November 4, 2002 Unfortunately even the newest version of VPC (5) cannot handle even a mid-range processor intensive game adequately. It has never been designed for gaming and is not a viable solution for such, I have certainly tried! :mad: I would be happy to test if I knew it could handle anything over a game of pong or solitaire Which leads me to state that as an ardent Mac user and CM player/modslut, if CMMOS is not going to ported I can live with that, however, please release the mods in "plain-packs" for us! I cannot wait to add these to my game, "highly anticipated" is an understatement, I MUST have at them, and SOON! Thanks for the hard work and addressing concern for the Mac CM community. Link to comment Share on other sites More sharing options...
Gordon Posted November 4, 2002 Author Share Posted November 4, 2002 pixelflesh, Well there might still be hope as all CMMOS really does is file manipulation, and there's less stringent "realtime" requirements than a game. The problem with creating both CMMOS and "plain-pack" versions of mods is, of course, that of space constraints. Most CMMOS mods can be used as plain packs with some file renaming. For the massive whitewashed vehicle mods (approximately 130 MB total), I am investigating supplying plain-pack versions. Of course I'm still willing to work with anyone who wants to port CMMOS to the Mac, the only problem is that the few folks who have talked to me about have had to cancel their plans for various reasons. Gordon Link to comment Share on other sites More sharing options...
Pzman Posted November 4, 2002 Share Posted November 4, 2002 I would help if I could, but sadly I have no programing experience. Link to comment Share on other sites More sharing options...
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