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Multiplayer Operations Question


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Hello all:

Long time reader, first time writer.

My son & I have fiercly competitive TCP/IP battles using CMAK via our local home network and I have a question:

Is there a way to setup an operation where the 2 players can pick their forces and reinforcements secretly? The only thing I can figure is to "hot seat" while the other person is out of the room, but neither of us trust each other!!

Any ideas??

Thanks

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Thank you all for your suggestions, I appreciate it!

I guess I was right in assuming that there is no way to do this other than through a 3rd "impartial" person.

Hey, I guess I have a suggestion for the new CMX2 engine: allow multiplayer TCP/IP operations using a similiar procedure as used in quick battles...

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