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11B10

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About 11B10

  • Birthday 01/23/1956

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  • Location
    New Jersey
  • Interests
    Combat Mission!
  • Occupation
    Product Manager

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  1. Thank you all for your suggestions, I appreciate it! I guess I was right in assuming that there is no way to do this other than through a 3rd "impartial" person. Hey, I guess I have a suggestion for the new CMX2 engine: allow multiplayer TCP/IP operations using a similiar procedure as used in quick battles...
  2. Hello all: Long time reader, first time writer. My son & I have fiercly competitive TCP/IP battles using CMAK via our local home network and I have a question: Is there a way to setup an operation where the 2 players can pick their forces and reinforcements secretly? The only thing I can figure is to "hot seat" while the other person is out of the room, but neither of us trust each other!! Any ideas?? Thanks
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