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QB CTF for CMX2?!?!


Kong

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Now before you get all excited hear me out.

I am not a fan of QB MEs because of the way they normally play out, which usually is more of a race than a real battle. Then the thought occured to me why not design the game more like a FPS Capture the Flag game. For simplicity we'll assume that there is only one VL in a normal QB ME. Instead of having one VL in the center of the map why not two VLs, one on each players side. So then the object of the game is to defend your VL while capturing your opponents.

Would this work or would we end up with too many Draws as people end up just defending instead of attacking? I think I'll test this out, have someone generate a QB map and place the 2 VLs and then play it with a 3rd party.

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