Gurra Posted September 16, 2004 Share Posted September 16, 2004 I took a look at my gravel mod and realized it was very edgy. So I softened the edges and now it looks smoother and more "natural". I also went for the option of making it possible to use single pavement tiles as cosmetics when designing farmland/small villages scenarios, in that it now can be used to depict gravel in front of houses and so on. Do try it, if you're into this kind of pavement. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted September 16, 2004 Share Posted September 16, 2004 I use your first edition in PTO and CMAKorea in small towns. Too bad we cannot mix terrain, ie gravel in one town, pavement squares in another on the same map. I will have to wait until tonight to try the new ones. Thank you for your mods. 0 Quote Link to comment Share on other sites More sharing options...
Gurra Posted September 16, 2004 Author Share Posted September 16, 2004 junk2drive, do you want me to have a go at that map you send me? In that case, should it be as close to CMAK style as possible or unique? 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted September 16, 2004 Share Posted September 16, 2004 Yes, that would be nice of you. Unique. The shape of the land would not lend itself well to the oval shadow of CM. My screenshots show the last version that I did. Thanks 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted September 17, 2004 Share Posted September 17, 2004 Very nice looking with small groups of buildings. A lot better then just grass or just cobblestones. Great for the small pacific islands. 0 Quote Link to comment Share on other sites More sharing options...
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