Kingfish Posted August 5, 2007 Share Posted August 5, 2007 Has anyone figured out how to get around the part of the code which places all water and marsh tiles at one elevation, apart from changing them to soft ground? I've tried changing the elevation to a 7, preview, change back to original. No luck. Then tried changing to open tile, preview, back to original. Again no luck. 0 Quote Link to comment Share on other sites More sharing options...
kenfedoroff Posted August 5, 2007 Share Posted August 5, 2007 Does it help if you immediately "Save", and then... "Preview"...? It's been a while since I played with the scenario editor... I seem to remember having problems with elevations, at times... BTW... I am finishing up CMAK-"The Villas of Tuscany" in a PBEM (which I believe is one of yours?). It's a very realistic and well done scenario, with a fantastic map. Good luck, Ken 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted August 6, 2007 Share Posted August 6, 2007 If I have to do a river in a sloped area (and don't want to model Norwegian fjords), I use soft and rough tiles for shallow and deep fords. If you don't want units to cross then it's tougher... 0 Quote Link to comment Share on other sites More sharing options...
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