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The cursed uniform elevation code


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Has anyone figured out how to get around the part of the code which places all water and marsh tiles at one elevation, apart from changing them to soft ground?

I've tried changing the elevation to a 7, preview, change back to original. No luck. Then tried changing to open tile, preview, back to original. Again no luck.

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Does it help if you immediately "Save", and then... "Preview"...?

It's been a while since I played with the scenario editor... I seem to remember having problems with elevations, at times...

BTW... I am finishing up CMAK-"The Villas of Tuscany" in a PBEM (which I believe is one of yours?). It's a very realistic and well done scenario, with a fantastic map.

Good luck,

Ken

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