RSColonel_131st Posted January 7, 2004 Share Posted January 7, 2004 ...yeah, yeah, I know, there've been a million suggestions, but this one got to be new: How about enabling cooperative play over TCP/IP and Email? I recently had an american guest here (old friend of mine) and introduced him to Combat Mission. Instead of playing Hotseat German vs. Russians, I simple "gave him control" over my Tank Platoon and kept the Infantry for myself. That way we'd both play independently, but trying to support each others units to reach the common assault goal. Now, while this is easy to do on one computer, it also would solve a lot of PBEM Problems - I know to many people (including me) who simple have all the tactics and books on the german side, and won't play russian. How cool would it be, if in a PBEM both guys could be on the same side, and each controls the units allocated to him personally. I suppose it could currently be done by sending single-player savegames around, but that really is a very crude way of doing it. And it wouldn't work over a direct connection. You guys like that idea? Cooperative Victory over a strong AI sounds cool to me. 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted January 7, 2004 Share Posted January 7, 2004 I do not know how difficult implementing this feature would be, but I'd sure love to take a Romanians + Germans vs. Russians match. (Yes, I know that it's possible now, but you know what I mean.) 0 Quote Link to comment Share on other sites More sharing options...
RSColonel_131st Posted January 7, 2004 Author Share Posted January 7, 2004 Now THIS is an interesting extension of my original idea. I was just thinking about splitting a single nation's forces up, you take it a step further and simulate allies in combat. Good idea. 0 Quote Link to comment Share on other sites More sharing options...
Andreas Posted January 7, 2004 Share Posted January 7, 2004 This suggestion has already been discussed. If you do a search under 'multiplayer' and 'Kip Anderson', you may find something about it. 0 Quote Link to comment Share on other sites More sharing options...
strangeway Posted January 7, 2004 Share Posted January 7, 2004 This is an interesting idea, but I think it would only really be effective in the larger scenarios. I think (and this is just my personal opinion) that I would get frustrated waiting for my ally to send me his PBEM to see what occurred in a mission that I could easily have coordinated myself. Beating the AI with a friend still wouldn't be as gratifying as actually beating the tar out of that friend instead. My two pesos. 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted January 7, 2004 Share Posted January 7, 2004 I'm aware that such a "multiplayer" feature would only function over TCP/IP. I can't even fathom the chaos of sending e-mails between more than two people. 0 Quote Link to comment Share on other sites More sharing options...
A.E.B Posted January 8, 2004 Share Posted January 8, 2004 I'm aware that such a "multiplayer" feature would only function over TCP/IP. I can't even fathom the chaos of sending e-mails between more than two people. It does actually work as a PBEM. I have fought a 3 player and a 4 player PBEM. Regards A.E.B 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted January 8, 2004 Share Posted January 8, 2004 Originally posted by A.E.B: It does actually work as a PBEM. I have fought a 3 player and a 4 player PBEM. Regards A.E.B Were you all at different locations? 0 Quote Link to comment Share on other sites More sharing options...
A.E.B Posted January 9, 2004 Share Posted January 9, 2004 Bone_Vulture The locations were Canada, England, New Zealand and Australia. I didn't invent the system, I just had the benefit of being asked to participate by those who did (and managed to screw up for the first few turns). Regards A.E.B 0 Quote Link to comment Share on other sites More sharing options...
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