vanwag Posted February 14, 2003 Share Posted February 14, 2003 When playing a big solo Axis attack vs. Allied AI Quick Battle game, I would like to schedule some re-inforcement to appear in a future turn. Is it possible? If so, how? Thanks! 0 Quote Link to comment Share on other sites More sharing options...
WWB Posted February 14, 2003 Share Posted February 14, 2003 No can do--try a scenario. WWB 0 Quote Link to comment Share on other sites More sharing options...
V Posted February 14, 2003 Share Posted February 14, 2003 Originally posted by wwb_99: No can do--try a scenario. WWB I thought that in a quick battle you had the option of buying reinforcements? I don't play many quick battles, and I have never tried to do buy reinforcements, but I thought the option was there... 0 Quote Link to comment Share on other sites More sharing options...
MrNoobie Posted February 14, 2003 Share Posted February 14, 2003 Originally posted by V: </font><blockquote>quote:</font><hr />Originally posted by wwb_99: No can do--try a scenario. WWB I thought that in a quick battle you had the option of buying reinforcements? I don't play many quick battles, and I have never tried to do buy reinforcements, but I thought the option was there... </font> 0 Quote Link to comment Share on other sites More sharing options...
Jaws Posted February 14, 2003 Share Posted February 14, 2003 No there is no option to buy reinforcements in a QB game. There are two extra options with a QB game and that is to load QB maps and to import the last battle you played (with or without your troops) Note you can only import your troops if it is the last turn of a previous battle. 0 Quote Link to comment Share on other sites More sharing options...
Silvio Manuel Posted February 14, 2003 Share Posted February 14, 2003 One way to do it is have one of your CM-playing buddies set up a pseudo-QB in the Scenario Editor (or do it yourself if you don't mind knowing what units the CPU has). 0 Quote Link to comment Share on other sites More sharing options...
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