Mark Gallear Posted March 30, 2003 Share Posted March 30, 2003 Is there a way to destroy road blocks? I have tried targeting them with an Pioneer Section but they did nothing. 0 Quote Link to comment Share on other sites More sharing options...
Slappy Posted March 30, 2003 Share Posted March 30, 2003 Nothing to be done. They are entirely immoble and indestructable. 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted March 30, 2003 Share Posted March 30, 2003 Addition to "gamey" tactics: placing roadblocks in city streets, sealing off entire blocks and the flags inside. 0 Quote Link to comment Share on other sites More sharing options...
The_Capt Posted March 30, 2003 Share Posted March 30, 2003 Originally posted by Bone_Vulture: Addition to "gamey" tactics: placing roadblocks in city streets, sealing off entire blocks and the flags inside. It is called "rubbling" actually and is very realistic. 0 Quote Link to comment Share on other sites More sharing options...
Mark Gallear Posted March 31, 2003 Author Share Posted March 31, 2003 Battlefront - please fix or somefing! I think if Pioneers can blast a path through minefields and Dragons Teeth they are should be able to do something with a CMBB graphic of a few chest of draws and other obstacles thrown across a road! 0 Quote Link to comment Share on other sites More sharing options...
Mark Gallear Posted March 31, 2003 Author Share Posted March 31, 2003 Battlefront - please fix or somefing! I think if Pioneers can blast a path through minefields and Dragons Teeth they are should be able to do something with a CMBB graphic of a few chest of draws and other obstacles thrown across a road! 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted March 31, 2003 Share Posted March 31, 2003 Then again, the 'roadblock' could be a dozen trees cut down and stacked across the road, rather than 'a few chests of drawers'. Or it could be several buildings, which have been destroyed in bombing raids, and have collapsed into the street. The 'issue' here seems to be as much your perception of what a 'roadblock' is, as the actual roadblock itself. 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted March 31, 2003 Share Posted March 31, 2003 I'd find it much more realistic, if paved streets in cities - depending on the damage setting - would be "rubbled" here and there, with qualities similar to rough terrain. It'd both hinder tank movement in urban areas, and make infantry maneuvers from building to building more realistic to execute. It kinda gets your eye when an absolutely demolished city still has clean streets, save perhaps a couple of craters. 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted March 31, 2003 Share Posted March 31, 2003 Originally posted by Bone_Vulture: I'd find it much more realistic, if paved streets in cities - depending on the damage setting - would be "rubbled" here and there, with qualities similar to rough terrain. It'd both hinder tank movement in urban areas, and make infantry maneuvers from building to building more realistic to execute. It kinda gets your eye when an absolutely demolished city still has clean streets, save perhaps a couple of craters. That sounds like a scenario creation issue to me. You can add as many craters or obstacles as you want in the editor, but it's down to the scenario designer at the end of the day. 0 Quote Link to comment Share on other sites More sharing options...
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