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Operation Storfang ModPack


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Originally posted by Soddball:

J2J, which bitmaps should I replace? Looking at the numbers it appears that I would be replacing some sort of grass with rocks?

Am I just getting confused?

You need to replace the softground tiles with rock. It's the only way to make this work. Soft ground has enough different shapes (square, corner, edge etc...) for these rock textures - and the parameters such as bogging and slower mavouvre for vehicles are partly simular for rocky surfaces.

I don't have the numbers of CMAK softground textures at hand but I'm sure somebody does...

Nils

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