redhead Posted March 22, 2003 Share Posted March 22, 2003 Discounting the potential AT gun bug, are there any other instances where an enemy tank could hit your tank, but you couldn't hit them back? I don't mean cases where long range, optics, etc. matter. I am specifically asking about terrain elevation. Even if one side is hull down, the other side could still hit him, just the chances are less, right? Are there cases where one side is truly invulnerable? I had a couple of SU-152s going up against a tiger. I was at really close range (100m), and the tiger was on a little hill, above my SUs. From ground level, I could see most of the tiger from the position of my SUs. However, I didn't have LOS to the tiger by the LOS tool. From the tiger at ground level, it could similarly see most of my SUs. At this point, since I wasn't sure, I reversed out and tried a different approach, since based on my eyeball approximation of the tiger's LOS, he could hit me. So I was wondering if I could assume that if "I can't see him means he can't see me". thanks 0 Quote Link to comment Share on other sites More sharing options...
Frunze Posted March 22, 2003 Share Posted March 22, 2003 If you have LOS to an enemy unit, they have LOS to you. If you don't have LOS to an enemy unit, they don't have LOS to you. As far as I know, this is something you can count on. 0 Quote Link to comment Share on other sites More sharing options...
Poor Old Spike Posted March 31, 2003 Share Posted March 31, 2003 And don't trust the red targeting lines too much either.Sometimes you can plonk a red line on a target in the orders phase(and he may have one on you),yet at the start of the action phase both lines might disappear even though they haven't moved,and nobody shoots! 0 Quote Link to comment Share on other sites More sharing options...
Slappy Posted March 31, 2003 Share Posted March 31, 2003 One helpful thing to remember here (and in some other sticky CM wickets) is that for calculation and mechanics purposes, all CM vehicles are points. The game engine recognizes vehicles as dimensionless points moving around the map. The pretty models are just an illusion. This means that the gun, and the vision slit are in exactly the same spot for all vehicles. The real life situations that would allow asymetric spotting don't exist. There is no way that an enemy will see, for example, the rear and engine of your tank peeking around a building and be able to fire on it while your TC cannot see the enemy tank. Your engine, TC and gun have all been collapsed into an infinitely dense point that not even light.... well, you get the point. Bonus: This also explains why CM vehicles cannont be used as cover by infantry. There is nothing for the infantry to hide behind. 0 Quote Link to comment Share on other sites More sharing options...
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