fantomas Posted December 19, 2006 Share Posted December 19, 2006 1° BUG IN EDITOR : I wanted to give better amount of point actions to british units for my Falklands mod (10 points per unit), but I discovered that the game registered not that : when I played, the british units had never their 10 points, only 3 or 4, howewer they were in full supply. I founded the origin of bug : when you give to a british HQ special parameters for combat or spotting, this HQ and others british units do not have their full point action as choiced by designer in editor. When you restablish normal parameters for british HQ in spotting and combat, all is correct and they have the exact amount of point action you have choiced in editor. Tested with french version and only for british units -not tested with us version and other nations. 2° Bug (in game) : when the fight range of planes or carriers is high (i.e 15 to 20 tiles), the bug is : in human vs human game, after a plane or carrier has made an attack by long range, the game is blocked. The bug occurs only in human vs human game, never in human vs AI game. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted December 22, 2006 Share Posted December 22, 2006 Thanks Fantomas for the report, I will be looking at these shortly as well 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 8, 2007 Share Posted January 8, 2007 Fantomas, I can't repeat any of these errors, can you confirm that this was with v1.05. Also, if so can you send me some sample files, either a saved game or campaign file with instructions on how to repeat it? Thanks, Hubert 0 Quote Link to comment Share on other sites More sharing options...
fantomas Posted January 9, 2007 Author Share Posted January 9, 2007 Ok Hubert, I will try to do that. Can you send me again your e-mail ? Thanks 0 Quote Link to comment Share on other sites More sharing options...
fantomas Posted January 9, 2007 Author Share Posted January 9, 2007 Hubert: Concerning the 2° Bug (in game) : fight range of planes or carriers 1°/ Please, download my flakland's mod on my page (complete mod, or just campaign file, if you want to test quickly, but the graph will be inadapted) 2/ Choice human vs human (hotsea) 3/Choice Falklands scen 4/Playing British, select this unit : "Sea Harrier GR3" (I post below a screen that indicate you the position of this unit) 5/Choice a cible for attack, on Port Stanley or other place on ground 6/After you have made your air attack with the unit (that is a carrier), the game has the bug : all blocked (I have tried this evening and the bug "works" (If I can say that ) NOTE : if you choice to "air-attack" an ennemy unit, the bug does not appears. You have to attack one empty tile (city, supply depot,...) if you want to test the bug SCREEN FOR POSITION OF UNIT YOU HAVE TO SELECT AND USE FOR ATTACK : The point you have to attack for testing the bug is the "supply depot tile" (little depot with yellow letter) near the argentin unit, at the bottom of image) [ January 09, 2007, 12:57 PM: Message edited by: fantomas ] 0 Quote Link to comment Share on other sites More sharing options...
fantomas Posted January 9, 2007 Author Share Posted January 9, 2007 For the first pb (with British HQ) : It was game version used before 1.5a I have tried this evening with 1.5a after I had modified HQ british, and the problem does not occurs. So, it seems fixed. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 10, 2007 Share Posted January 10, 2007 Thanks for the info Fantomas and consider this fixed for the next patch. Note, I noticed that you have the main_screen.bmp file outside of the Interface directory. If you put it in the Interface directory under v1.05a it will load and display it once you select the campaign. I did notice that this only happens with AI games and I have corrected this so it will display if you select/load Multiplayer games as well. 0 Quote Link to comment Share on other sites More sharing options...
fantomas Posted January 13, 2007 Author Share Posted January 13, 2007 OK, Hubert. Thanks ! 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.