Madmatt Posted September 6, 2006 Share Posted September 6, 2006 Hot on the heels of the recent v1.03 patch, we now have a v1.04 patch ready to roll out. This patch fixes about a dozen new issues and adds hundereds of different enhancements, tweaks and user suggestion to the original release. This 32 meg patch is all inclusive and includes all the fixes from the earlier v1.01, v1.02 and v1.03 patches. In addition, this patch includes two new user created utilities; a Map Generator and a Script Editor. MapGen.exe is a utility to create tile maps for Strategic Command 2 from a bitmap. This tile map can then be imported into the Strategic Command 2 Editor and used as a starting point for a new scenario. GAME ENGINE CHANGES - Fixed a game freeze "Thinking..." error (BDW) - Fixed an HQ purchase and renaming bug (Terif) - Fixed a bug where transports did not automatically unload when starting in port and without a plan (Edwin P.) - decreased the size of multiplayer save files, this should increase the transfer speed for E-mail and Network games (33-50% faster) - network games now allow the non-active player to scroll around the map, previously this was not possible - Fixed a bug with how the FREE UNIT script was handled, now units can only become Free if the alignment value of #TRANSFER_ID matches their current alignment. For example if Belgian units are set to become Free under the UK this will only happen if Belgium is Allied when it surrenders and not if they were Axis (Honch) EDITOR RELATED CHANGES - Fixed a PARTISAN script error that listed Irish partisans incorrectly for Norway (Winti) - Fixed a convoy path error from Iraq to the UK - Fixed a PLAN Garrison event error for the UK when attempting to Garrison Trondheim after an opportunity invasion - sped up script error processing when using the 'Update' button in the AI and Event script viewer dialogs - made some initial OOB adjustments to the 1944 campaign SAVE GAME COMPATABILITY NOTICE The v1.04 patch is NOT compatible with save games from v1.0, v1.01 or v1.02. It is compatible with v1.03 games. If you have current v1.0, v1.01 or v1.02 game in progress, please finish them before patching. [ View the full v1.04 Patch Changelog Here ] [ Download the Strategic Command 2 Blitzkrieg v1.04 Patch Here ] Madmatt 0 Quote Link to comment Share on other sites More sharing options...
boodoggray Posted November 18, 2006 Share Posted November 18, 2006 i just purchased the d/l version, and have tried several times to d/l the new patch. not sure what i am doing wrong. can someone advise. Thanks, boodog 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted November 19, 2006 Share Posted November 19, 2006 Hi boodoggray, can you be a bit more specific as to what the issue is? Thanks, Hubert 0 Quote Link to comment Share on other sites More sharing options...
boodoggray Posted November 21, 2006 Share Posted November 21, 2006 Hubert, I tried several sites, and it did finally download. Thanks. Here is another question, a bit off topic, but if you can answer, Thanks: In playing the scenarios, I am told Minor Allied Victory, etc. Is there a listing that tells how the victories are scored? I reviewed the Appendix A, but not really what I am looking for. Thanks 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted November 21, 2006 Share Posted November 21, 2006 At the moment it is listed in the VICTORY script and for the smaller scenarios you can see the #GOAL_POSITIONS are highlighted with a country flag. Not the best I agree but I will look to improve this for the next version. Hubert 0 Quote Link to comment Share on other sites More sharing options...
boodoggray Posted November 21, 2006 Share Posted November 21, 2006 Thanks for the information. Excellent game, look forward to more. Bgray 0 Quote Link to comment Share on other sites More sharing options...
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