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Square NE of Boston - no transport bug

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Hi Dan, I think I had checked this as it was reported in v1.00 and just to confirm, if you look at the map in the editor without the resources showing you'll see that there is actually no connection between tile 10,21 and the tile where the port is connected, i.e. tile 10,22.

FYI, this was a change with SC2 where I decided to take into account coastal features wrt direct connections... well for the most part this is how it should work smile.gif

Hope this helps,


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