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placement and illegal hexes :-)

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Hi Hubert,

thx for a very playable and decent game. I had a crash problem you solved the other day - the placement of units in an illegal hex in N. Afrika. Could you provide us *modifiers* with the rules for placement of units to avoid these crashes. It's not much fun to modify if you have to test every single placement...



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Good point, Ok as a general rule do not place units in half hexes as was done in your custom campaign down in North Africa, i.e. only place units in hexes that allow the unit to be fully visible. Also placing units in Neutral territory may cause the game to crash as well.

I'll take a closer look and have an updated campaign editor that limits this type of unit placing in the future.

Hope this helps,


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