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Ports, a serious case of torts.


SeaWolf_48

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All Port cities in Europe could handle shipping, not all had Naval Bases, but most all, and indeed the ones shown in SC had major deep water ports that could handle shipping. Right now Armies cannot leave from cities like Tripoli or Dublin, and must wait one turn before entering the port. Ports should be able to handle shipping in the game, but not supply Naval Units unless a Navel base is there (the Anchor).

Tripoli was the major port used by the Italians and Germans during the Africa Campaign in Libya, yet now it can not even be used. Where is Cherbourg or Tunis? Ever tried to get troops off of Ireland! The Tunisia campaign cannot be played because there is no Tunis (poor Americans no disgrace of Kasserine).Ports should be able to transport Army Units!

[ May 27, 2003, 07:19 PM: Message edited by: SeaWolf_48 ]

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SeaWolf

Agreed -- as always a great point.

Other than Gibraltar, no ports at all on the Iberian Penninsula -- not even Lisbon!

In addition to those mentioned, Benghazi is also absent, a much more important port than Tobruck, which was often blocked with wreckage.

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To Jersey

Hi Bud, I think that the Gods of SC forgot this simple aspect of ports, and were just centering in on the Naval Base capibilities.

Ah yes, Benghazi and Barcalona, Haffa, and Batum. And most of all Archangel and Murmansk.

During Dunkirk more men were loaded from the piers than the beaches, but all of the photos were of the beach, and we forget how important the dock of Dunkirk were.

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