Tank Ace Posted June 18, 2004 Share Posted June 18, 2004 in the game when playing as russia, how do you transfer siberian army? Link to comment Share on other sites More sharing options...
Comrade Trapp Posted June 18, 2004 Share Posted June 18, 2004 They transfer automatically when German forces approach Moscow. Link to comment Share on other sites More sharing options...
Alexanderthe_OK Posted June 18, 2004 Share Posted June 18, 2004 But tell me Comrade Trapp - is it possible that the Siberian Army wont transfer? I have taken Moscow, the options dont have 'war in siberia' clicked and my poor opponent is wondering just what i have doen to stop his Siberians arriving Link to comment Share on other sites More sharing options...
Comrade Trapp Posted June 18, 2004 Share Posted June 18, 2004 No clue, its random like that, but they usually transfer when you approach or capture Moscow. They should transfer soon, although it looks like luck is on your side. Link to comment Share on other sites More sharing options...
Terif Posted June 18, 2004 Share Posted June 18, 2004 First there is a geographical trigger for the siberian army: if enough axis units approach Moskov (within 4 hexes) or one of the cities east of Moskov (Rostov, Stalingrad, Voronezh...etc), siberians can arrive. The closer the axis units are to the cities, the less units are necessary to trigger the siberians - and units near Moskov count more than near other cities. But after the geographical precondition is fullfilled, there is a check for the relative strength of both the axis and allied forces in Russia. If Allies are strong compared to Axis (and have a minimum number), then siberians dont arrive, even if Axis units are attacking/taking Moskov...Usually Allies have to be really strong, something around 50+ units (depending on Axis strength..). So it is possible to loose Moskov (Leningrad doesnt influence siberians anyway) and still not to receive siberians if Russia is too strong. For more information read e.g.: http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=18;t=003521#000000 Link to comment Share on other sites More sharing options...
Rashak Mani Posted June 20, 2004 Share Posted June 20, 2004 In a Fog of War PBEM... does the Axis player get to know about the Siberian Army Transfer ? Or he gets to know about it only when he sees fresh units pounding him ? Link to comment Share on other sites More sharing options...
Hueristic Posted June 20, 2004 Share Posted June 20, 2004 Originally posted by Terif: First there is a geographical trigger for the siberian army: if enough axis units approach Moskov (within 4 hexes) or one of the cities east of Moskov (Rostov, Stalingrad, Voronezh...etc), siberians can arrive. The closer the axis units are to the cities, the less units are necessary to trigger the siberians - and units near Moskov count more than near other cities. But after the geographical precondition is fullfilled, there is a check for the relative strength of both the axis and allied forces in Russia. If Allies are strong compared to Axis (and have a minimum number), then siberians dont arrive, even if Axis units are attacking/taking Moskov...Usually Allies have to be really strong, something around 50+ units (depending on Axis strength..). So it is possible to loose Moskov (Leningrad doesnt influence siberians anyway) and still not to receive siberians if Russia is too strong. For more information read e.g.: http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=18;t=003521#000000 Did you forget that size 4 out of supply finish unit I tried to sneak around Moscow that triggered the event in our game? Lol Link to comment Share on other sites More sharing options...
Hueristic Posted June 20, 2004 Share Posted June 20, 2004 Originally posted by Rashak Mani: Or he gets to know about it only when he sees fresh units pounding him ? Yes Link to comment Share on other sites More sharing options...
jon_j_rambo Posted June 20, 2004 Share Posted June 20, 2004 YodaTerif in 'da House! Link to comment Share on other sites More sharing options...
Hueristic Posted June 20, 2004 Share Posted June 20, 2004 Lets play Rambone you need a good Headcrackin. Link to comment Share on other sites More sharing options...
jon_j_rambo Posted June 20, 2004 Share Posted June 20, 2004 Talk to me on ICQ # 234993018 or "talk to the hand". Link to comment Share on other sites More sharing options...
Hueristic Posted June 20, 2004 Share Posted June 20, 2004 Moron ICQ is for fools. Bet you use gAOL too. Link to comment Share on other sites More sharing options...
jon_j_rambo Posted June 20, 2004 Share Posted June 20, 2004 You're talking to the Hand! Link to comment Share on other sites More sharing options...
jon_j_rambo Posted June 20, 2004 Share Posted June 20, 2004 Do you Yahoo? Legend can be found their too: jon_j_rambo Link to comment Share on other sites More sharing options...
Hueristic Posted June 20, 2004 Share Posted June 20, 2004 Originally posted by jon_j_rambo: Do you Yahoo? Legend can be found their too: jon_j_rambo Smooch...that's better. I'll install trillian Link to comment Share on other sites More sharing options...
jon_j_rambo Posted June 20, 2004 Share Posted June 20, 2004 I'm in a game right now, but we can at least talk, set up a time or something. Link to comment Share on other sites More sharing options...
Hueristic Posted June 20, 2004 Share Posted June 20, 2004 Originally posted by jon_j_rambo: I'm in a game right now, but we can at least talk, set up a time or something. K...says your offline on yahoo server. BTW u beaten up Waltero? jus like the old days. Lol Link to comment Share on other sites More sharing options...
kossuth Posted June 20, 2004 Share Posted June 20, 2004 could someone please tell me what "Talk to the hand" means. Saw it first in the Terminator movie, but i can not see the point, beside its quite funny. Link to comment Share on other sites More sharing options...
Hueristic Posted June 20, 2004 Share Posted June 20, 2004 It is an insult. Like if someone is talking and you just put your hand up in front of thier face and talk to someone else. get it? Link to comment Share on other sites More sharing options...
kossuth Posted June 20, 2004 Share Posted June 20, 2004 LoL yes get it now. Makes it more funny now when i get it. Link to comment Share on other sites More sharing options...
Terif Posted June 20, 2004 Share Posted June 20, 2004 @ Hueristic: No, I didnt forget your finish corps . It fits perfectly in the explaination...you need a certain amount of units near Moskov OR one of the cities east of them (including Vologda, the city near Finland, but still east of Moskov ). The closer the less units are necessary. When you come close enough, even one unit can be enough to fullfil the geographical trigger . @ Rashak Mani: Yes, in every game the axis player gets a notification in the report screen at the start of his turn when siberians arrived. So you can see it immediately if you read the report . Link to comment Share on other sites More sharing options...
Rashak Mani Posted June 21, 2004 Share Posted June 21, 2004 So if I get close to Rostov it triggers the Siberian.. or if I take Rostov ? How close is the Rostov trigger ? 2 hexes or 4 like Moscow ? Link to comment Share on other sites More sharing options...
Hueristic Posted June 22, 2004 Share Posted June 22, 2004 Originally posted by Terif: @ Rashak Mani: Yes, in every game the axis player gets a notification in the report screen at the start of his turn when siberians arrived. So you can see it immediately if you read the report . Damn and I always just clicked that stupid thing outta my way so i could do a turn. You mean it has important info? Link to comment Share on other sites More sharing options...
Terif Posted June 22, 2004 Share Posted June 22, 2004 @ Hueristic: @ Rashak Mani: The trigger is 4 hexes for every city east of Moskov (and Moskov itself). All units near one of these cities count together (units near Moskov count a lot more than near other cities) and when they exceed the critical mass siberians can arrive. If you e.g. have ONLY units near Rostov, then you can trigger siberians with: in 3 hexes = 4+ units or in 2 hexes = 2+ unis or in 1 hex distance from Rostov = 1+ units (in 4 hex distance you cant put enough units to trigger it only with Rostov) i.e. the closer your units are to the city, the less units you "need" to trigger siberians - but still there is the check for the relative strength after the geographical trigger . Link to comment Share on other sites More sharing options...
jon_j_rambo Posted June 22, 2004 Share Posted June 22, 2004 Rashak Mani --- Trust YodaTerif on this one too. He understands it better than Hubert. Link to comment Share on other sites More sharing options...
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