Jump to content

Luftwaffe lounging instead of intercepting...


Recommended Posts

Darn airdales! What I mean is this:

Five airgroups stationed around strategic target.

RAF bomber comes to visit, alone or escorted.

One of my airgroups intercepts, the rest are drinking beer at the O-club, and can't be bothered to defend the target.

Any chance that I might get more activity out of my lazy pilots in the final release? Perhaps a way to toggle them to "defense", so that there could be multiple intercepts?

Link to comment
Share on other sites

Ah, but could there be a combat bonus for interceptors that have unused airgroups nearby, or a series of one on one combats when the pesky raider shows up?

Another way to go about it would be anti-air that could be purchased via research, that would make your cities and such a tougher target, or a seperate AA unit.

Link to comment
Share on other sites

BB,

Originally posted by BloodyBucket:

Ah, but could there be a combat bonus for interceptors that have unused airgroups nearby, or a series of one on one combats when the pesky raider shows up?

Nope. That would still involve a unit being involved in combat more than once in a turn. Remember, Hubert had to make a decision about the level of abstraction and changing one area would have profound effects in other areas that may not be good.

Another way to go about it would be anti-air that could be purchased via research, that would make your cities and such a tougher target, or a seperate AA unit.

The former is exactly how it works now. The latter is gamey in Combat Mission, so it would be gamey on a monumental scale in Strategic Command. :eek:
Link to comment
Share on other sites

I didn't know there was an AA research category that would up the AA value of cities.

As to AA units being Gamey, it was those Gamey Germans who used an 88mm AA gun to shoot holes in tanks and other assorted ground items. smile.gif

I know that there is a HQ bonus, so I thought that a different type of bonus for air units might be possible. It just seems that an escorted bomber is more or less invincible in the demo. Perhaps the key is for those who are offended by bombing raids is to buy advanced fighters through research.

Link to comment
Share on other sites

BB,

Originally posted by BloodyBucket:

I didn't know there was an AA research category that would up the AA value of cities.

Anti-Aircraft Radar improves the air defense of strategic targets.

As to AA units being Gamey, it was those Gamey Germans who used an 88mm AA gun to shoot holes in tanks and other assorted ground items. smile.gif

That's why they had to be stopped. Forward-thinking leaders knew wargamers would be arguing for years.

I know that there is a HQ bonus, so I thought that a different type of bonus for air units might be possible. It just seems that an escorted bomber is more or less invincible in the demo. Perhaps the key is for those who are offended by bombing raids is to buy advanced fighters through research.

Advanced fighters and anti-aircraft radar make bomber crews think twice.
Link to comment
Share on other sites

×
×
  • Create New...