Guest Manstein22 Posted July 13, 2004 Share Posted July 13, 2004 Hi Folks I once read a methode to import a generated QB map into the editor . It was something like surrender the QB, save the game and loading the save game into the editor. But that doesn`t work - or was something wrong? Help needed Manstein 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted July 13, 2004 Share Posted July 13, 2004 Maybe I'm wrong, but I think it only works the other way around since you cannot load a saved file (an in battle file save anyway) into the editor. You could always give the manual a quick look because if there is a way it would say how. I believe that only works when importing an old battle (scenario or QB) into a new QB. 0 Quote Link to comment Share on other sites More sharing options...
Joachim Posted July 14, 2004 Share Posted July 14, 2004 You can import scenarios into QBs (cf Panzerman). You can import a scen that ended into the scen editor again (not sure about that) You can "continue" a QB by importing the saved game (save after AAR screen) into a QB again. But you can not edit the finished QB. You can't even edit a scen that was imported into a QB as it is a QB then. Gruß Joachim 0 Quote Link to comment Share on other sites More sharing options...
Guest Manstein22 Posted July 14, 2004 Share Posted July 14, 2004 Hi Joachim That means that you can select forces as for a QB but you can`t edit the map features. You just recycle the map with all craters and wrecks and thats it. Is there no way to hack this. I`m really pritty annoyed that you can`t use maps more freely. It is already good that you can import scenarios into QB`s but it would be nice to do the reverse. Would be great for CMXX or a patch Manstein 0 Quote Link to comment Share on other sites More sharing options...
Joachim Posted July 14, 2004 Share Posted July 14, 2004 Same feelings over here. 0 Quote Link to comment Share on other sites More sharing options...
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