Cybeq Posted August 10, 2001 Share Posted August 10, 2001 If you area fire a treeline with a machine gun and advance your troops into said treeline will the area fire stop when freindly troops enter the area? What about other weapons set to area fire? Link to comment Share on other sites More sharing options...
CMplayer Posted August 10, 2001 Share Posted August 10, 2001 I'd like to add a question. How does area fire work if you order a sharpshooter to do area fire? Is there any point to doing that at all? It seems sort of self defeating, but the command is available. thx, --Rett Link to comment Share on other sites More sharing options...
Cybeq Posted August 10, 2001 Author Share Posted August 10, 2001 Somebody must know the answer. Link to comment Share on other sites More sharing options...
Dr. Brian Posted August 10, 2001 Share Posted August 10, 2001 Got me. I've never tried it, because I'm always playing a real game vs someone. I suggest that you run an experiment playing both sides at the same time, and let us know. It sounds worthwhile and you'd help me, that's for sure. Link to comment Share on other sites More sharing options...
YECoyote Posted August 10, 2001 Share Posted August 10, 2001 If you assign Area fire, like you said, to a treeline, then order your men into said area. The fire will stop when the friendly troops get near it. This is unlike ordering your guys to fire directly at an opposition force, your friendlies will take hits as well. Hope this helps. P.S. Don't forget, you can always test your theory in QB. Link to comment Share on other sites More sharing options...
Chad Harrison Posted August 10, 2001 Share Posted August 10, 2001 from what i have seen, those MG's or guns will let your boys get awfully close before stopping. which is what you want, but it always makes me nervous. as for the sharpshooter question, imagine yourself with a 30-06 hunting rifle and shooting randomly into woods. now imagine yourself with a .50cal M2HB HMG firing into those same woods. i dont think there is any point to the first one, and i dont think the game would count any casulties, maybe just suppress them. with that little ammo, it just a waste. Link to comment Share on other sites More sharing options...
CMplayer Posted August 10, 2001 Share Posted August 10, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Chad Harrison: as for the sharpshooter question, imagine yourself with a 30-06 hunting rifle and shooting randomly into woods. now imagine yourself with a .50cal M2HB HMG firing into those same woods. i dont think there is any point to the first one, and i dont think the game would count any casulties, maybe just suppress them. with that little ammo, it just a waste.<HR></BLOCKQUOTE> If it actually has a suppressive effect I suppose it could be worth doing, especially later in the game when TCs and other priority targets for ShShs are lacking. Though it seems that once battle is joined, the possible suppressive power of a bullet flying through the bushes once in a while would be lost in the din. Is there an old thread that actually details how suppression is calculated with area fire and how much suppressive power various weapons have? I agree with you that it sounds silly, but the command is there. This could be a case of they give you enough rope to hang yourself. You can also order your tanks to back towards the enemy, but it's not advisable. thx, --Rett Link to comment Share on other sites More sharing options...
Michael Emrys Posted August 10, 2001 Share Posted August 10, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Cybeq: If you area fire a treeline with a machine gun and advance your troops into said treeline will the area fire stop when freindly troops enter the area?<HR></BLOCKQUOTE> No. I've definitely had troops killed by "friendly" area fire. I learned the hard way to carefully cancel all area fire against a location I plan to occupy that turn. Otherwise, you pay the cost. Michael Link to comment Share on other sites More sharing options...
Chad Harrison Posted August 10, 2001 Share Posted August 10, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by CMplayer: Is there an old thread that actually details how suppression is calculated with area fire and how much suppressive power various weapons have? I agree with you that it sounds silly, but the command is there. This could be a case of they give you enough rope to hang yourself.<HR></BLOCKQUOTE> wow rett, that new news to me! like you said, if it was the first shot of the battle, its effect would a lot different than if there had been hundreds of shots fired. so theres a thread about it? i would be very interested to read that if anybody knew where it is. Link to comment Share on other sites More sharing options...
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