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Wild Bill, please read and comment


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in my "Urban Combat Tweak" thread concerning what's been said there, particularly as it applies to your scenario "To the Last Man" and possible design flaws as alleged by one of the thread participants. I think I may have identified a problem in your scenario which could bite us even worse in CM2 and its coming

successors.

I would really love to get your take on both the scenario specific issue and the larger potential implications of larger city fights.

Many thanks!

John Kettler

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