Chris Jenkins Posted July 11, 2001 Share Posted July 11, 2001 Since CM2 will have full battle playback (probably), will it also have computer vs. computer? It would be great to simply wait for a time and then watch an entire battle. Link to comment Share on other sites More sharing options...
Jaldaen Posted July 11, 2001 Share Posted July 11, 2001 This would be great for scenario designers too! There have been many a time I'd have like to just watch a scenario play out from both sides Link to comment Share on other sites More sharing options...
offtaskagain Posted July 11, 2001 Share Posted July 11, 2001 The only thing that would happen is a bunch of units charging for the flags. Link to comment Share on other sites More sharing options...
aka_tom_w Posted July 11, 2001 Share Posted July 11, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Jaldaen: This would be great for scenario designers too! There have been many a time I'd have like to just watch a scenario play out from both sides <HR></BLOCKQUOTE> OK I admit this is TOTALLY as foolish as playing chess against your self BUT.... It is possible to link two laptops (or any two computers) via TCP/ip and play head to head and set the turn timer for one minute then play BOTH sides You can plot the ENTIRE game's worth of moves and orders for each unit on both sides and then hit GO and the game will run it self and the TAC AI will take over and try to do its best to follow all your orders every minute This is not exactly the computer playing its selve, its just doing the best it can EVERY minute to follow your orders. This could be an interesting idea for and tournement gathering it could work as a novelty item if there was a gathering of CM players and everyone brought their own computer. (laptops work well) You can set up all your units and ONLY plot moves for the entire game in the first minute (while paused) the turn timer is then set to 1 minute and both players must stand back and watch their orders be followed and carried out by the TAC AI to the best of its ability for the rest of the game, the game will play on until one side surrenders or the last turn is reached, the game will then automatically determine the winner. Now that would be entertaining.... and "sort of" realistic -tom w [ 07-10-2001: Message edited by: aka_tom_w ] Link to comment Share on other sites More sharing options...
WWB Posted July 11, 2001 Share Posted July 11, 2001 I second the scenario designers reasons for needing this. Sometimes you need to watch how things might play out in general, as well as make sure reinforcements come in at the right place and time, are not under fire immediately, etc. Also, it would be nice if BTS gave us the ability to switch sides or FOW levels for scenario design purposes. WWB Link to comment Share on other sites More sharing options...
Pzman Posted July 11, 2001 Share Posted July 11, 2001 I would like to add a vote in favour as well. Link to comment Share on other sites More sharing options...
Binkie Posted July 12, 2001 Share Posted July 12, 2001 Yeah, yeah! And I'd also like the option for the computer to take over one side midway in a PBEM match, for when my opponents quit when they are losing! Link to comment Share on other sites More sharing options...
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