rlh1138 Posted July 1, 2001 Share Posted July 1, 2001 Or another way to ask - how long will my anti personnel mines be active or effective? Do they 'run out' after awhile? Anybody know how many 'bangs' for my buck? I've tried to watch in a battle, and I think they stop after awhile, but can't be sure. Can't find my manual, please don't even suggest a search on this new forum. (But if you know of a thread - I'll go read ) Thanks for any info - Link to comment Share on other sites More sharing options...
lcm1947 Posted July 1, 2001 Share Posted July 1, 2001 Good question. I was hoping somebody would answer myself. Well, maybe this bump will get somebody's attention. Link to comment Share on other sites More sharing options...
Cull Posted July 1, 2001 Share Posted July 1, 2001 The answer is four. Better to ask, "How much wood would a woodchuck chuck if a woodchuck could chuck wood?" I'm sorry. I'm delerious, and smart-assey. I will now go to bed. Forgive me. Link to comment Share on other sites More sharing options...
Cull Posted July 1, 2001 Share Posted July 1, 2001 The answer is four. Better to ask, "How much wood would a woodchuck chuck if a woodchuck could chuck wood?" I'm sorry. I'm delerious, and smart-assey. I will now go to bed. Forgive me. Double-post! Now I'm really sorry! [ 07-01-2001: Message edited by: Jack Arilliac ] Link to comment Share on other sites More sharing options...
Warmaker Posted July 1, 2001 Share Posted July 1, 2001 I'm not sure, maybe I'll set a mission up and line a whole company of Kubelwagens. Every 10 seconds I'll schedule one to run over a single minefield and see how it goes! Link to comment Share on other sites More sharing options...
Kingfish Posted July 1, 2001 Share Posted July 1, 2001 <BLOCKQUOTE>quote:</font><HR>how long will my anti personnel mines be active or effective? Do they 'run out' after awhile?<HR></BLOCKQUOTE> Minefields will remain active for the duration of the game, and they never run out or become 'diluted' if multiple units run over them (IOW it doesn't matter if ten vehicles were taken out by the same minefield, it still retains the same 'strength' of a newly laid field) The only way to remove a minefield is with an Engineer unit. Pg 92 of my manual states: "Engineers with demolition charges are able to clear gaps through minefields. Simply move them within 25 meters of the minefield and wait. It takes a few minutes (turns) to clear a gap through the mines. Additionally, engineers can clear Daisy-chain mines without the use of demolition charges." Hope this helps [ 07-01-2001: Message edited by: Kingfish ] Link to comment Share on other sites More sharing options...
lcm1947 Posted July 1, 2001 Share Posted July 1, 2001 Thanks Kingfish ( what a strange user name ) Appreciate the answer. I couldn't find it in the manual. OH well, I can't read either so there may lie the problem. Link to comment Share on other sites More sharing options...
rlh1138 Posted July 2, 2001 Author Share Posted July 2, 2001 I second those thanks. And Kingfish - how did you know that? Is it in the manual? I feel like I should try again to find mine. Link to comment Share on other sites More sharing options...
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