Jump to content
Battlefront is now Slitherine ×

Texture Problem


Recommended Posts

bldg.jpg I had this on another building, and noticed that it's BMP was twice as big as normal, so I scaled it down by 50% and this stopped, but this texture is at the normal size, so I don't know what to do.

------------------

If the words "f**k" and "frontal" were removed from the vocabulary, the Canadian Army would be left both speechless, and unable to attack...

-Michael Dorosh

shadow@jagdtiger.de

Canada For CM

I AM CANADIAN!

Link to comment
Share on other sites

Incorrect texture placing is a VRAM issue. What type of video card do you have?

Also, judging from the screenshot, what grass are you running? If it is hi-res (512x512) then that's eating up your VRAM, for every hi-res grass tile is taking something like 720K of VRAM. Shrink the grass files to 256x256 and they'll become 193K. A BIG difference! Doing this will probably solve most of your problems.

------------------

"Upon my signal, unleash Hell."--General Maximus, Gladiator

"Aim small, miss small."--Mel Gibson, The Patriot

"I do what I likes, and I likes what I do."--Darrell Hammond (portraying Bill Clinton), SNL

[This message has been edited by Maximus (edited 03-02-2001).]

Link to comment
Share on other sites

ATI RAGE 128. Last time I installed them they were just fine. I suppose this is my punishment for replacing them in the first place.

------------------

If the words "f**k" and "frontal" were removed from the vocabulary, the Canadian Army would be left both speechless, and unable to attack...

-Michael Dorosh

shadow@jagdtiger.de

Canada For CM

I AM CANADIAN!

Link to comment
Share on other sites

Originally posted by Shadow 1st Hussars:

ATI RAGE 128. Last time I installed them they were just fine. I suppose this is my punishment for replacing them in the first place.

How much memory does that card have? 16MB?

Also read about the grass above.

Link to comment
Share on other sites

×
×
  • Create New...