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Burning vehicle sound


Guest ciks

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Hello there!

I mostly play CM with my headphones on and find sound of burning vehicle very irritating. If your "camera" is situated somewhere near some burning wreck (read: Sherman), that sound overcomes ALL other sounds of the game. I wonder if there could be some "volume mixer" in the future versions of game, where some particular sounds can be "toned down" a bit. I know i can probably replace some .wav file, but c'mon, it's not MY job to make this game better wink.gif

Also, a quick idea. Since most guns in CM shoot the shell quicker than 330m per second (speed of sound), wouldn't it be nice to implement a feature when, let's say, you see a Tiger shooting 2 km away, you see shell taking out your low-end Shermie, but the sound of Tiger's 88mm "arrives" only some seconds later. One helluva coding job, i guess...

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Soudndsprockets are the extensions providing 3D sound. CM works best with older versions (1.5 or something in that range). For some reason the new versions don't give as clear/good sound as the older ones. Most sounds come muffled and the flames are real loud.

I can take a look if I can find the "good" versions for you.

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Found the game sprockets 1.0 set already.

Check your extensions folder to see wich version of "SoundSprocket Filter" you have, I believe the 1.0 is the "good one".

--

oops, it's gamesprocets 1.5, containing soundsprocet 1.0

[This message has been edited by Jarmo (edited 03-28-2001).]

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Coming to you as I write this.

The package contains all the Gamesprockets, but you'll probably

only need the soundsprocket folder.

Soundspeed cannot be adjusted, and I very much doubt it'll be included

too soon. Although it would be cool...

[This message has been edited by Jarmo (edited 03-28-2001).]

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I replaced the sprockets and "burning sound" is more silent, although other sounds seems to be more "rough" (or is it just me). I'll have to get used to it.

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Originally posted by Apache:

I am on a PC and I find vehicle burning sometimes sounds 'tinny'.

Yeah ive heard that too. Its like all of a sudden it has alot of reverb. Like its in some big round sewer duct, or like apache said.

Originally posted by Agua:

Same here Apache. Almost sounds like it's in a concrete pipe or something. But it's not that way all the time. Odd, isn't it?

EDIT: Ive also heard idling tank engines do the same.

[This message has been edited by MadmaN (edited 03-28-2001).]

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