c3k Posted April 10, 2001 Share Posted April 10, 2001 I just played a QB and an oddity popped up. I had a StuH 42 vs the computer. I fired off every last round the StuH 42 had - c, h, s. While it was shooting the 105, it also kept up a good MG fire. Once it ran out of main gun ammo, it never again fired its machine gun. I even physically overran a Vicker's MG manned by 1 crewman. Nothing. Not one more bullet. Anyone else see this? Is there some way around it? Is there some way I could've found out if it was just out of MG ammo too? Which brings up the overrun question. The Vicker's was immobilized due to just one remaining crewman. I ran over it, reversed, repeated. No damage to the MG. Shouldn't there be? Thanks, Ken Link to comment Share on other sites More sharing options...
Silvio Manuel Posted April 10, 2001 Share Posted April 10, 2001 c3k: re: running over units w/ tanks...it can be done...I once ran over an SS Company HQ w/ a Sherman in "First Clash at Cambes." Smush...3 fresh Pankuchens. Link to comment Share on other sites More sharing options...
retarded_keydet Posted April 10, 2001 Share Posted April 10, 2001 I experienced something very similiar to this problem only it was with a hetzer that ran out of he ammo. I managed to get it to fire it's machine gun but only by manually targeting units and telling it to not use it's main gun. This sure looks like a bug to me though. Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted April 10, 2001 Share Posted April 10, 2001 CM doesn't model running over crunchies with tanks. AFVs have limited MG ammo. You can check the ammo level in the unit information box by selecting the unit and pressing enter. The MG ammo is indicated next to the the appropriate MG. If you see (0), then the MG is out of ammo. Link to comment Share on other sites More sharing options...
JoePrivate Posted April 10, 2001 Share Posted April 10, 2001 You can tell how much ammo your AFV has left by bringing up the detail screen, it will be listed there. The Hetzer has very little MG ammo and will only use it at *close* range normally. Link to comment Share on other sites More sharing options...
Silvio Manuel Posted April 10, 2001 Share Posted April 10, 2001 c3K: come to think of it, in the same battle my two surviving Shermans used up all their "HE" and "AP/C" and smoke ammo, but still shot every last .30 and .50 round- twas a good thing b/c they combined to kill like 60 infantry with all those rounds (no enemy tanks left). Link to comment Share on other sites More sharing options...
Silvio Manuel Posted April 10, 2001 Share Posted April 10, 2001 Woops, duplicate post. [ 04-10-2001: Message edited by: Silvio Manuel ] Link to comment Share on other sites More sharing options...
Olle Petersson Posted April 11, 2001 Share Posted April 11, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Silvio Manuel: ... Shermans ... still shot every last .30 and .50 round- ...<HR></BLOCKQUOTE>Shermans have a lot of MG ammo. Assault guns and TDs don't. (Hetzers only have 15 bursts, which is usually used up before they run out of ammo for the main gun.) Even when the MG ammo drops to 0 they can shoot, but only very short bursts and at targets manually picked by the player. Cheers Olle Link to comment Share on other sites More sharing options...
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