ropey Posted May 24, 2001 Share Posted May 24, 2001 Can anyone point me to any discussion on the fragility of mortars? Mine seem to get knocked out if someone sneazes. [ 05-24-2001: Message edited by: ropey ] Link to comment Share on other sites More sharing options...
Redwolf Posted May 24, 2001 Share Posted May 24, 2001 I don't know of any previous thread, but several aspects come to mind: Of course, you might use the mortars with a spotting HQ, not exposing them. 3" mortars are easier to knock out because of the small crew. Abadon is a different issue, though, veteran helps here. It also helps to have mortars deep enough in the woods so that LOS is possible *only* to the target, but not other positions left and right of the target. Be careful with the crews of KOed mortars, they are very valuable victory-point wise. Link to comment Share on other sites More sharing options...
ropey Posted May 26, 2001 Author Share Posted May 26, 2001 I do these things, but quite often 'accidental' rounds even 20-30m away end in an abandoned or KO mortar. My MGs are not this fragile, so what gives? :confused: Link to comment Share on other sites More sharing options...
Michael Emrys Posted May 26, 2001 Share Posted May 26, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by ropey: I do these things, but quite often 'accidental' rounds even 20-30m away end in an abandoned or KO mortar. My MGs are not this fragile, so what gives? :confused:<HR></BLOCKQUOTE> I think your computer has just rolled you a bad set of random numbers. I've had it go both ways. I've had mortar crews that stuck out a terrific pounding and others that, like yours, cut and ran the first time a shell fell in their neighborhood. Same for MG crews. Michael [ 05-26-2001: Message edited by: Michael emrys ] Link to comment Share on other sites More sharing options...
Jeff Duquette Posted May 27, 2001 Share Posted May 27, 2001 Since the latest patch (whenever that was) my mortar crews also seem quite content to abandon their tubes at any provocation. I would like to believe that I have only been the victim of a couple “bad die-rolls”, but it’s a much more regular occurrence (at least on my computer ) to think its simply bad luck. I reckon that heavy base plate; tube, bi-pod, and all those nasty rounds of ammo are too much of a pain for my digital mortar crews to think about lugging about on my computerized battlefields. Link to comment Share on other sites More sharing options...
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