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I need to be able to Court Martial my men!


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Playing a QB against my brother last night - I had a CRACK inf squad HIDDEN in a house when a German inf squad crests a hill approx 700m distant...

My IDIOTS started firing, drawing fire from the 8-9 German squads slowly advancing across the map.

I demand the facility (in game) to Court Martial the leader of that squad!

smile.gif

Neil

------------------

I don't sing. I don't dance. I ain't blue. Anything else you need to know?

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<BLOCKQUOTE>quote:</font><HR>Originally posted by Papa Smurf:

Playing a QB against my brother last night - I had a CRACK inf squad HIDDEN in a house when a German inf squad crests a hill approx 700m distant...

My IDIOTS started firing, drawing fire from the 8-9 German squads slowly advancing across the map.

I demand the facility (in game) to Court Martial the leader of that squad!

smile.gif

Neil

<HR></BLOCKQUOTE>

You _can_ courtmartial them very easily

Just have them rush a defended stone

building from 100+ meters over open

ground. Oh, and don't bother giving

suppressing fire.

I felt like suiciding my stug when it

rotated to fire at an infantry

squad (400+ meters) instead of waiting

for the Shermans which were coming.

Aparantly it thought the Ami squad was dangerous because the stug fired smoke.

The thing is, that lonely squad was facing

a whole platoon of my SMG's at about 20

meters. The danged stug saved those Amis'

butts with that smoke. Luckily a Sherman

knocked it out the next turn, after rolling

into LOS while the stug was rotated away

from where it would have had a chance to

get off the first shot.

regards,

--Rett

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Who needs a court martial if you have arty spotters. A short mortar barrage should teach them a good lesson.

WWB

------------------

Before battle, my digital soldiers turn to me and say,

Ave, Caesar! Morituri te salutamus.

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I prefer Hide in that situation, just because it's more flexible than Ambush.

This is exactly the kind of situation I adressed in the Aggression Setting thread. There ought to be a direct way to tell your troops when to fire at long range and when not to fire.

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