TeAcH Posted August 19, 2000 Share Posted August 19, 2000 I was using a Viper 2 and the game looked pretty good except for an occasional artifact and the lack of fog support. I installed a Viper V770 Ultra and now I see fog, however the MIP mapping ability looks like crap. There is a radius of some kind around your perspective that dithers or softens the pixels (as the Viper 2 did) however, just beyond that radius (60 meters) the graphics look pixelated. For example, if I move in perspective 1 towards a group of trees, the grass in front of me is smooth. Just beyond that 60 meters, the grass looks pixelated. When I approach and cross through trees, the leaves underneath look very pixelated until the are close then they are smoothed out. My Viper 2 had a setting called AutoMipMap which, when turned on, smoothed out the whole battlefield. The V770 has a lot of MIP Mapping controls, but no combination has cured this problem. I have gone through plenty of drivers from the early Diamond ones to the latest detonator series. Any help would be greatly appreciated. TeAcH I posted this in tech support also but wanted more people to see it and see if they had any ideas. Thanks Link to comment Share on other sites More sharing options...
Guest Rollstoy Posted August 20, 2000 Share Posted August 20, 2000 Okay, the situation is this: I am drunk, it has got 35 degrees in the appartment and it's 2 a.m. Nevertheless, I think that the smoothing is done only within a limited distance from the point of view to speed up graphics. I have got a Matrox G400 and experience the same phenomenom. But it does not harm the overall impression at all. In fact you have to look very careful to notice it. I do not think it is a bug! It is a feature. I hope we are talking about the same thing, though ... Regards, Thomm Link to comment Share on other sites More sharing options...
TeAcH Posted August 20, 2000 Author Share Posted August 20, 2000 Its not a bug, I don't believe. My Viper 2 did not look so pixelated. Link to comment Share on other sites More sharing options...
TeAcH Posted August 21, 2000 Author Share Posted August 21, 2000 Take a look at your game from level 1 (ground level) and examine the grassy area closest to you. It should appear smooth (thanks to MIP mapping. Now, gradually look at the grass away from you. If you see the smoothness stop and some pixelated blocky grass, then that is what I am talking about. Looking at the fallen leaves under trees is more noticeable. My Viper 2, despite all of its flaws, mipmapped the whole battlefield. Cant this card do this? TeAcH Link to comment Share on other sites More sharing options...
Oddball_E8 Posted August 21, 2000 Share Posted August 21, 2000 Hi Teach, Been a while I have a viper 770 card and ive experienced the same thing, but im just too lazy to do something about it. You can clearly see it when looking down a road. I guess its something that the viper card does to speed up the graphics... Link to comment Share on other sites More sharing options...
TeAcH Posted August 22, 2000 Author Share Posted August 22, 2000 Yeah. I have tried every driver I can think of and every possible setting to no avail. Thats a bummer cause this is a helluva card. Well, I am selling the card to a friend and getting a GeForce 2. Poor me. hehehe If anyone has a solution, let me know cause the purchaser is a CM player too. Link to comment Share on other sites More sharing options...
Raze Posted August 22, 2000 Share Posted August 22, 2000 I've got the same thing. To be honest, I wouldn't have noticed it if it hadn't be pointed out. A better way to see the effect is to use a mine field and look at the words in the field . ------------------ Hey look, the bleeding stopped. Uh oh. . . Link to comment Share on other sites More sharing options...
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