Jeff Heidman Posted July 24, 2000 Share Posted July 24, 2000 red Barbeque would be nice if done well, but that might be beyond the scope of CM2. I am, however, looking forward to a comversion of Hill 621... In the meantime, I am going to try a remake of Rockets Red Glare. Jeff Heidman Link to comment Share on other sites More sharing options...
Guest Bad Ju Ju Posted July 24, 2000 Share Posted July 24, 2000 I concur with the accolades above--Super ASL adaptions for CM. Keep em coming and thanks! ------------------ "I didn't go to evil medical school for six years to be called MR. Evil." Dr. Evil Link to comment Share on other sites More sharing options...
Guest ACTOR Posted July 24, 2000 Share Posted July 24, 2000 I just thought I would add my two cents. These maps look great. I am going to download a few tonight and try them out. Keep up the good work. Link to comment Share on other sites More sharing options...
Wayne Posted July 24, 2000 Share Posted July 24, 2000 My only comment is that the maps based on SL maps seem a bit on the stark side compared to maps generated by the game or other sources. This is probably because SL/ASL are 2D games and CM is true 3D. Wayne. ------------------ Blessed be the Lord my strength who teaches my hands to war and my fingers to fight. Link to comment Share on other sites More sharing options...
Jeff Heidman Posted July 24, 2000 Share Posted July 24, 2000 If anyone is interested in startinga PBEM of one of these ASL scenarios, drop me a line. Jeff Link to comment Share on other sites More sharing options...
IntelWeenie Posted July 24, 2000 Share Posted July 24, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Wayne: My only comment is that the maps based on SL maps seem a bit on the stark side compared to maps generated by the game or other sources. This is probably because SL/ASL are 2D games and CM is true 3D. Wayne. <HR></BLOCKQUOTE> I noticed this as well. I'm guessing it's probably from the different scalings used (50m hexes vs. 20m squares), but it seems to create really open terrain with a lot more LOS than in the original SL/ASL boards. I'm (slowly) working on a conversion of "Dorset Wood in the Rain" and have opted for a "interpretation" of the ASL boards. Similar terrain overall, but I'm not even going to try a hex-by-hex conversion. ------------------ "Belly to belly and everything's better" - Russian proverb Link to comment Share on other sites More sharing options...
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