Redwolf Posted October 26, 2002 Share Posted October 26, 2002 Unless I am mistaken the demo can do multiplayer, but is limited to 15 turns. Is there demand that I host a game using the demo, so that everybody who wants to try it out can join with the demo? If we are lucky that are 15 turns, not 15 minutes, so we could do 30 simulated minutes of combat. [ October 25, 2002, 09:56 PM: Message edited by: redwolf ] 0 Quote Link to comment Share on other sites More sharing options...
MajorH TacOps Developer Posted October 26, 2002 Share Posted October 26, 2002 A "turn" in TacOps is one game scale minute, so the demo can only do multiplayer for 15 game scale minutes. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted October 26, 2002 Author Share Posted October 26, 2002 Just to make sure: that means that the multiplayer umpire function where you can set the length of the combat phase is disabled in the demo? 0 Quote Link to comment Share on other sites More sharing options...
MajorH TacOps Developer Posted October 26, 2002 Share Posted October 26, 2002 I don't remember. But even if it is still enabled at some point the demo should notice that 15 scale minutes have passed and then quit. 0 Quote Link to comment Share on other sites More sharing options...
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