pcelt Posted February 5, 2000 Posted February 5, 2000 I apologise if this has been clarified before but I should like to know if and how Combat Mission will cater for the very different levels of skill and experience amongst its players to ensure a satisfying level of challenge re difficulty and also complexity for different individuals. Thanks for any clarification.
Moon Posted February 5, 2000 Posted February 5, 2000 You have, for example, three different Fog of War settings: full, partial (spotted units are automatically fully identified) and none (you can see all enemy units on the map). You also have a Handicap option, e.g. you can give the AI more or less troops (in %). Hmm... I'm sure I'm forgetting something, though...
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