BeBop Deluxe Posted December 3, 2000 Share Posted December 3, 2000 We have had many great fixes on the various Patches since CM was released, but still I am stuck with these foxholes when I don't want them. They can be a disadvantage if you plan on withdrawing. Am I alone in this? Is it impossible to have optional foxholes? Link to comment Share on other sites More sharing options...
Wayne Posted December 3, 2000 Share Posted December 3, 2000 BeBop is just mad because I'm slaughtering his Canadians from my nice, deep foxholes. However, I agree that it would be nice to have optional foxholes and to have foxholes as a part of the fortifications menu in QBs or design your own scenarios. Hello BeBop. ------------------ Blessed be the Lord my strength who teaches my hands to war and my fingers to fight. Link to comment Share on other sites More sharing options...
Peterk Posted December 3, 2000 Share Posted December 3, 2000 I seem to remember some talk in the early days about only having the foxhole dug if you chose "Hide" for the unit in the setup phase which I remember everyone thought was a good idea. There's also another weird foxhole niggle that I noticed. In the Aachen scenario one of the german MG teams (the farthest one to the right) seems to have dug a foxhole inside a bulding the 2 times that I played it. p. Link to comment Share on other sites More sharing options...
curih Posted December 4, 2000 Share Posted December 4, 2000 I've seen that foxhole in the building thing. Seems to happen when units are placed right on the wall of a building. The best one i ever saw was a machine gun on the second floor with a foxhole half in and half outside of the first floor. That particular mg reported itself as being in a foxhole. Link to comment Share on other sites More sharing options...
Olle Petersson Posted December 4, 2000 Share Posted December 4, 2000 Isn't the latest news from Steve that foxholes will be optional in CM2? Cheers Olle Link to comment Share on other sites More sharing options...
Compassion Posted December 4, 2000 Share Posted December 4, 2000 From everything I've read (which is not definitive by any means), troopers are inclined to dig in whenever tehy stop and don't ahve beds to sleep in. Link to comment Share on other sites More sharing options...
Guest Germanboy Posted December 4, 2000 Share Posted December 4, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Compassion: From everything I've read (which is not definitive by any means), troopers are inclined to dig in whenever tehy stop and don't ahve beds to sleep in.<HR></BLOCKQUOTE> Ah the old "A 'somefink' of sweat saves a 'somewhat larger somefink' of blood" (Patton, I believe). From what I read, Allied infantry in Normandy at least used to dig in pretty much as soon as they stopped. Too much unpredictable arty. I believe that digging in was SOP, too. ------------------ Andreas <a href="http://www.geocities.com/greg_mudry/sturm.html">Der Kessel</a > Home of „Die Sturmgruppe“; Scenario Design Group for Combat Mission. [This message has been edited by Germanboy (edited 12-04-2000).] Link to comment Share on other sites More sharing options...
Guest wwb_99 Posted December 4, 2000 Share Posted December 4, 2000 Yeah, troopers dug in for the night wherever they were, after their first few days in combat. Usually they started doing so after the first random night mortar attack took out a couple of threir buddies. See "Death Traps" for some enlightening anecdotes. WWB ------------------ Before battle, my digital soldiers turn to me and say, Ave, Caesar! Morituri te salutamus. Link to comment Share on other sites More sharing options...
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