ComradeMonkey Posted May 20, 2000 Share Posted May 20, 2000 Would there be an option to have a some sort of message popping up each time a casualty is inflicted. Like "mg42: 2 casualties recieved" or something like that beacause it is hard to keep track of what kind of damage u'r inflicting or getting. And does anyone know how long it would take for the game to be delivered? Link to comment Share on other sites More sharing options...
Guest Ol' Blood & Guts Posted May 20, 2000 Share Posted May 20, 2000 Well, believe it or not, that has already been covered. I can't remember the exact reasoning behind the answer, but it was something to the effect of cluttering the battlefield with pop-up text. Also it would interfere with FOW settings. Link to comment Share on other sites More sharing options...
krm Posted May 20, 2000 Share Posted May 20, 2000 I think one of the reasons was realism. You have to put yourself in the position of your force commander. Are you always going to be able to ask that MG42 500m away how many casualties they caused in the last minute ------------------ krm - King of useless posts;) Link to comment Share on other sites More sharing options...
ComradeMonkey Posted May 20, 2000 Author Share Posted May 20, 2000 So what u're saying is we shouldnt be able to see how much casualties a team took?? I mean it shows how many casualties it took in the unit screen , its just hard to look at everyone one of them. Link to comment Share on other sites More sharing options...
Maastrictian Posted May 20, 2000 Share Posted May 20, 2000 With my philosophy of play I actually don't like to know exactally how many casulties each squad has taken. I just look at how many yellow lines are comming into them, weather they are under HE fire. I mean, a comander isn't going to have time to take a census every minute. I try to hold myself to similar restrictions as a CO would have. I can't get orders off in 1 minute, but I try for 5 or 10. --Chris Link to comment Share on other sites More sharing options...
Fred Posted May 21, 2000 Share Posted May 21, 2000 Chris. I see your point, but CM is not a role playing game simulation about a CO, its a wargame. And information deficit is (maybe) realistic, but realism has to be balanced with gameplay. Fred Link to comment Share on other sites More sharing options...
Flix Posted May 21, 2000 Share Posted May 21, 2000 You can check each individual unit during the turn phase. Even if one of your units is taking heavy casualties, there's nothing that you can do about it during the "real time phase". Thanks, Flix Link to comment Share on other sites More sharing options...
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