getthat_wreckoff_theroad Posted April 22, 2000 Share Posted April 22, 2000 Was playing LD the other day & I couldn't believe how fast thos Hellcats can move down that road !!!!!!! How fast are they compared to other vehicles - say Cromwell, Firefly, Matilda, Tiger etc... ??????? Just wondered Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted April 22, 2000 Share Posted April 22, 2000 Yes theya re excellent vehicles to manuever with I'm not sure on the actual MPH for the other vehicles I think the tiger was about 25pmh but some others will no these details better - ------------------ SS_PanzerLeader.......out [This message has been edited by SS_PanzerLeader (edited 04-21-2000).] Link to comment Share on other sites More sharing options...
Guest Zulu1 Posted April 22, 2000 Share Posted April 22, 2000 Hellcat - max road speed 55mph Panther - max road speed 29mph Matilda - max road speed 15mph Cromwell - max road speed 38mph Sherman - max road speed 29mph Panzer VI Tiger - max road speed 24mph* *take this one with a grain of salt Link to comment Share on other sites More sharing options...
Mark IV Posted April 22, 2000 Share Posted April 22, 2000 PZKW IVF 25 mph Churchill IV 16 mph T34/85 31 mph Elefant 22 mph I show Tiger I at 23 mph, and the heavier Sherman M4 A3 E8 at 26 mph Tiger II 24 mph Jagdtiger 22 mph Stuart Mk II 35 mph Link to comment Share on other sites More sharing options...
Guest tom w Posted April 22, 2000 Share Posted April 22, 2000 This game is just CHOCK full of stats if you know where to look... Just select the unit and hit the return key (same for both MAc and PC's I think) and you can EVERY tHing you ever wanted to know about your favourite tank, weapon, unit or whatever. the return key kindly asks: "Give me ALL the STATS on this unit" What a GREAT Feature. -Tom <BLOCKQUOTE>quote:</font><HR>Originally posted by getthat_wreckoff_theroad: Was playing LD the other day & I couldn't believe how fast thos Hellcats can move down that road !!!!!!! How fast are they compared to other vehicles - say Cromwell, Firefly, Matilda, Tiger etc... ??????? Just wondered <HR></BLOCKQUOTE> Link to comment Share on other sites More sharing options...
getthat_wreckoff_theroad Posted April 22, 2000 Author Share Posted April 22, 2000 Thx guys So were Hellcats the fastest piece fo heavy weaponry on tracks ??? Link to comment Share on other sites More sharing options...
Ghost Dog Posted April 22, 2000 Share Posted April 22, 2000 One of the first thing I´m gonna do with the scenario editor is to build a track,just to compare speed and to get to know each vehicles individual speed. Go speedracer,Go G-D Link to comment Share on other sites More sharing options...
getthat_wreckoff_theroad Posted April 22, 2000 Author Share Posted April 22, 2000 Cool Axis armour vs Allied armour Objective Flag in middle of map. Maybe a slalom of houses ? Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted April 22, 2000 Share Posted April 22, 2000 Ghost dog, I had a similar Idea myself - cept I want to learn the comparable manuverabilities and hardiness of each vehicle also ------------------ SS_PanzerLeader.......out [This message has been edited by SS_PanzerLeader (edited 04-22-2000).] Link to comment Share on other sites More sharing options...
Mark IV Posted April 22, 2000 Share Posted April 22, 2000 I gotta wonder about the delay time. I guess you'd need a command unit riding along to make it fair. I know I've observed different delays off the starting line for individual AFVs, even when they were all told to move fast immediately. There might be some minor inequity in the race due to morale, capability, and command status. Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted April 22, 2000 Share Posted April 22, 2000 I wondered on that myself - why doesn't everybody move, as ordered at the start of the game? I understand later it takes units time to react, but at the start I would think they would go right away. Maybe this is symbloic of the disorganization of the forces ------------------ SS_PanzerLeader.......out [This message has been edited by SS_PanzerLeader (edited 04-22-2000).] Link to comment Share on other sites More sharing options...
Ron Posted April 22, 2000 Share Posted April 22, 2000 A way around the various initial delays for AFVs, up to 45s for a Sherman in CE, is to plot a waypoint then cancel it. The delay is erased and then it will have it's regular delay based on experience. Another trick is to substitiute a higher level HQ for the regular HQ of a platoon. For example, the Conscripts in CE have a normal delay of 50s, if you use the Bn CO as a replacement it is reduced to 20s IIRC. The command bonus reduces it further. Think of it as the 'higher ups' taking an active hand Cheers, Ron Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted April 22, 2000 Share Posted April 22, 2000 ROn Thanks for the tip man - never knew that ------------------ SS_PanzerLeader.......out Link to comment Share on other sites More sharing options...
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